Post by outis on Jun 10, 2017 12:19:33 GMT -6
So playing a little DDO (Dungeons & Dragons Online, just in case someone doesn't know) today, and get to a quest chain with the trumpet Archons. They're pretty angel-like, being humanoid with big bird wings (and trumpets and boobs) and Lawful Good.
There's a devil assembling pages from the Codex of MacGuffins (or Ultimate Power or whatever) and the friendly, local Planescallers send you off to the Plane of Battle (DDO has a very alternate planology, with planar invasions and alignments) where the devils, demons, and archons are in eternal three-way battle. The plan is to get help from the archons in stopping the head devil's plan. They don't like devils and are at war with them. You don't like devils and this devil may conquer/destroy the plane where you keep all your stuff. Probably this devil assembling the Codex would be bad for the archons too.
Seems like a natural team-up, but the stuffy angels want to make sure you're "worthy" to help stop the head devil Harry from obtaining ultimate power, and they put you through a series of quests, er trials, to prove yourself. As the intermediary says, they'll tell you want to do. They like telling people what to do. Just a fun little crossover with Dice Funk, I thought.
Heh, that was also after a quest where the game makes fun of CRPG staples. You can ask the stranger why they're asking you to deliver a letter to the guys just down the street instead of doing it themselves and they'll answer it's just tradition to ask strangers to do errands for you around there. Also your quest-progressing dialog is something like, "Sure, I'll go murder this elf I don't know and steal the artifact because you, a stranger I just met, asked me to". But anyway, that's just amusing RPG-related stuff from today.
There's a devil assembling pages from the Codex of MacGuffins (or Ultimate Power or whatever) and the friendly, local Planescallers send you off to the Plane of Battle (DDO has a very alternate planology, with planar invasions and alignments) where the devils, demons, and archons are in eternal three-way battle. The plan is to get help from the archons in stopping the head devil's plan. They don't like devils and are at war with them. You don't like devils and this devil may conquer/destroy the plane where you keep all your stuff. Probably this devil assembling the Codex would be bad for the archons too.
Seems like a natural team-up, but the stuffy angels want to make sure you're "worthy" to help stop the head devil Harry from obtaining ultimate power, and they put you through a series of quests, er trials, to prove yourself. As the intermediary says, they'll tell you want to do. They like telling people what to do. Just a fun little crossover with Dice Funk, I thought.
Heh, that was also after a quest where the game makes fun of CRPG staples. You can ask the stranger why they're asking you to deliver a letter to the guys just down the street instead of doing it themselves and they'll answer it's just tradition to ask strangers to do errands for you around there. Also your quest-progressing dialog is something like, "Sure, I'll go murder this elf I don't know and steal the artifact because you, a stranger I just met, asked me to". But anyway, that's just amusing RPG-related stuff from today.